12th September 2007, 01:42 PM | #21 |
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Re: Battle tank
"Not sure I know what you mean by smooth?"
Its just the seams, when the angle changes it flows nicely ... especially when there is a curve. Curves are the bain of my exisitence, haven't quite figured it out. I work in a very manual way and I bet there are built in features that would help that I don't understand yet. I also think with my self imosed goal of 2000 poly's I am probably doomed to have it a bit "sharp". |
12th September 2007, 03:01 PM | #22 |
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Re: Battle tank
Ok, that kind of smooth Well. I use a crease of 30 degrees on the objects. It works ok on this model, but other models I have to set to over 45 degrees. Its has a bit to do with how the model curves. The tank have very hard and square edges so I can use as low as 30, while the Diablo I have to set to 40-45
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12th September 2007, 04:43 PM | #23 |
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Re: Battle tank
mmmm crease, see I have never tried it or if I did could get results I like ? Gonna fool around a bit and see whats up.
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12th September 2007, 10:54 PM | #24 |
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Re: Battle tank
Thats one nice looking tank there tbd. awsome job
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13th September 2007, 04:12 PM | #25 |
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Re: Battle tank
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15th September 2007, 05:57 PM | #26 |
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Re: Battle tank
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16th September 2007, 09:10 AM | #27 |
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Re: Battle tank
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16th September 2007, 09:32 AM | #28 | |
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Re: Battle tank
Quote:
Well, still strugling with the textures. Its hard to get it look like I want it to
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17th September 2007, 06:12 AM | #29 |
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Re: Battle tank
Now this is the latest textures.
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17th September 2007, 03:06 PM | #30 |
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Re: Battle tank
*VERY* impressive Thor --- the detail here is amazing, and the latest textures look great!
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