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Old 6th October 2022, 06:25 PM   #1
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Default Potential problem with Texture Repeat/Offset

This is something I noted here back in July, that there seems to be some kind of issue with AC3D's Texture Repeat/Offset tool. The problem seems to be that neither is kept when using an export script, like in my example to MSH.

I just thought that I would post it here for better visibility and a hopeful fix.
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Old 14th October 2022, 05:27 AM   #2
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Default Re: Potential problem with Texture Repeat/Offset

Texture Repeat/Offset is something that is not supported by many file formats. It's there because VRML1 was, at one point, the main interchange format. It's usually best not to use it, unless you are using VRML 1.

A better alternative is to switch on menu View->Tile-texture in the Texture Coordinate Editor and then position your texture-coordinates over that.
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