12th September 2006, 04:14 PM | #11 |
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Re: Pulserifle as in Alien 2
ABSOLUTLY AMAZING! 100% recognizable. One day I might be able to make something that awsome.
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22nd October 2006, 09:11 PM | #12 |
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Re: Pulserifle as in Alien 2
hey i was wandering...is it easy to use bryce(thats what you used for the first pic... right)
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23rd October 2006, 10:09 AM | #13 |
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Re: Pulserifle as in Alien 2
for rendering he did use bryce I presume.
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23rd October 2006, 03:40 PM | #14 |
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Re: Pulserifle as in Alien 2
Carrara actually for the render.
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23rd October 2006, 03:50 PM | #15 |
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Re: Pulserifle as in Alien 2
ooh... lol Ihad presumed it was bryce cause of layout in the scenes. my bad.
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"There are those who think one step in advanced. Then there are those who think about there moves at the last minute." ========================================== "Its those people who think one step in advanced and stay ahead of the game who come out on top. those who fail to understand why they didn't make it probably didn't think in advanced." add this to your signature if you are a thinker. Quote from me Daniel Reed a.k.a "nightoftheroundtable" |
9th November 2006, 12:10 PM | #16 |
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Re: Pulserifle as in Alien 2
Utterly fantastic Thor...
...so real looking you could reach into the screen and pick it up! Have you thought about doing a sort of 'Sear's Weapons Catalogue' at all? Great stuff! Steve
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28th December 2006, 12:31 PM | #17 |
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Re: Pulserifle as in Alien 2
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28th December 2006, 12:38 PM | #18 | |
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Re: Pulserifle as in Alien 2
Quote:
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28th December 2006, 12:47 PM | #19 |
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Re: Pulserifle as in Alien 2
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28th December 2006, 12:55 PM | #20 |
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Re: Pulserifle as in Alien 2
Have a look here. It explaines many things in AC3D and can be quite useful for a beginner. And it do takes time and practise to be good, just like all things in life
http://www.ac3d.org/tutorials.html
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