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#1 |
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Trying to make a futuristic building to put in a project I'm doing. This is the start of it. Anybody know what and where the file wf_obj_export.cfg is? I'm not getting the enhanced obj exporter to export as it should.
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#2 |
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Trying out some different things here. Dont think I can do the underside this detailed. It looks cool, but way to detailed
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#3 |
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Incredible work as usual Thor. I would love to see the thought processes going on in your mind as you develop these fantastic concepts.
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#4 |
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Thanks
![]() Had to limit the details on the underside. It got way to big in size. Think I'm basically there now. Just testing out some textures and materials now before I continue with the project.
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#5 |
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Looks stunning! Not sure where the obj plugin that you mention came from - can you find it on here?
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#6 |
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Thanks. Its Dennis old obj exporter. I see he writes this about it: Reason for archival: AC3D version 6 includes this as a native exporter.
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#7 |
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Have started to put the different elements together now. Here is a render of the progress so far.
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#8 |
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Wow! Love the attention to detail. Superb work, as always.
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#9 |
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Thanks. Sometimes it gets to detailed
![]() Now here are some quick and dirty renders without anti-aliasing to keep the rendertimes down and to check how it looks. I'm expanding on the city. I had to remove a lot of details on the back of the buildings facing away from the camera. It got to heavy in Carrara. Used the greebletool in Ac3d to fill in on the ground.
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#10 |
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Made a little model I shall throw in to the image. Upgraded my OS to Windows 10. Ac3d worked flawless after the upgrade.
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