![]() |
#1 |
Member
Expert member
Join Date: Jun 2008
Posts: 67
|
![]()
My latest low(ish) poly model made entirely in AC3D, unwrapped in Blender and Textured in Photoshop CS4 / 3DSMax. Altogether, the polycount is 2420. Image was taken directly out of AC3D's viewport after applying baked textures.
![]() |
![]() |
![]() |
![]() |
#2 |
Member
Expert member
Join Date: Jun 2008
Posts: 67
|
![]()
This is a roleplay costume made for Second Life using primarily AC3D.
![]() Sculpted Prims: AC3D Mesh Swords Model: AC3D Textures: Photoshop CS4 / 3DSMax(Bake) Mesh Whip/Sword UV Unwrap: Blender Flexible Primitives: SecondLife |
![]() |
![]() |
![]() |
Tags |
blade, knife, sharp, sword, virtualalias |
Thread Tools | |
Display Modes | |
|
|