4th March 2009, 08:17 PM | #1 |
Junior Member
Junior member
Join Date: Feb 2008
Posts: 6
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GLC_Player 2.0 Is released
Hello,
GLC_Player 2.0 released Some screenshots : List of the new fonctionnalities : * Model structure display. * Model properties display with materials thumbnails view. * Material modification with the possibility to save these modifications in an Album. * Objects visibility attribute saved in Album. * Shaders can be applied to objects or for all models, Object's shader saved in Album. * Use shader for the selections. * Multi selection. * Possibility to merge albums. * Export Album in html. * Export Album and models to folder. * Multi Snapshots with rotary motion. List of enhancements : * Reading of colored OFF files (COFF). * Reduction of memory usage. Possibility to load twice more models. * Performance enhancement (VBO usage or Vertex Array if VBO are not supported) * Transparence apply by material, not by obect => The same object can contains transparent faces. * Capture size and background can be set. * Faster selection up to 10x. :-D Laurent Ribon |
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