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Old 11th October 2007, 11:48 AM   #1
Andy
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Posts: 4,565
Default Second Life and AC3D: Now THREE great ways to build!

Box Creator
Now you can take a quick and simple model from AC3D and load boxes into Second Life –great for making buildings or planning layouts of anything.

Tri Creator
This special object allows you to load virtually any 3D model into Second Life. Want to show someone else a CAD model or anything else in Second Life? – this is for you.

Sculpted Prim Plugin Updated
The Sculpted Prim plugin has been updated so that the ‘Sculpty Extrude’ function (on the Surface menu) leaves no holes in the UV Map when multiple surfaces are extruded together.

Another method of output is also available allowing sculpties to be normalized along each axis to help preserve a bit more numerical accuracy. This version also has a method for batch-mode use.

(plugins require AC3D 6.2)

Download, plus more info - including video movies of each method at http://www.inivis.com/secondlife.html
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Old 12th October 2007, 12:37 AM   #2
Gus
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Default Re: Second Life and AC3D: Now THREE great ways to build!

Quote:
Originally Posted by Andy View Post
Box Creator
Now you can take a quick and simple model from AC3D and load boxes into Second Life –great for making buildings or planning layouts of anything.

Tri Creator
This special object allows you to load virtually any 3D model into Second Life. Want to show someone else a CAD model or anything else in Second Life? – this is for you.

Sculpted Prim Plugin Updated
The Sculpted Prim plugin has been updated so that the ‘Sculpty Extrude’ function (on the Surface menu) leaves no holes in the UV Map when multiple surfaces are extruded together.

Another method of output is also available allowing sculpties to be normalized along each axis to help preserve a bit more numerical accuracy. This version also has a method for batch-mode use.

(plugins require AC3D 6.2)

Download, plus more info - including video movies of each method at http://www.inivis.com/secondlife.html


THANK YOU!!!!!!!!!
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