29th June 2006, 11:46 AM | #1 |
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Trees
hey i was just wondering how you would make low polygon tree's or if anyones tried and if they did how did you do it?
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29th June 2006, 12:43 PM | #2 |
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Re: Trees
Have a look in the samples folder - there's a tree there. (made from two rectangles and textured with a transparent gif)
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29th June 2006, 12:59 PM | #3 |
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Re: Trees
oh okay thanks
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29th June 2006, 01:07 PM | #4 |
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Re: Trees
How were the partially transparent textures made by the way?
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29th June 2006, 01:09 PM | #5 |
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Re: Trees
Photoshop, paintshop-pro etc. gifs, rgbs and pngs can have transparent parts.
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29th June 2006, 05:31 PM | #6 | |
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Re: Trees
Quote:
Does AC3D support them by the way ?
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30th June 2006, 04:50 PM | #7 |
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Re: Trees
i think they do, somebody sent me a model with tga skins and it worked. do you just have to format the pictures that way, in gifs and all? or do you need to cut the chunks out of the tree's, to make them see through?
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30th June 2006, 05:15 PM | #8 |
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Re: Trees
To see through the textures you need to assign an alpha channel to the texture. Then the background color of the texture will be transparent.
It takes a little practice, but is pretty easy. |
9th July 2006, 02:21 PM | #9 |
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Re: Trees
so it's impossible when all you have is ms paint?
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9th July 2006, 02:52 PM | #10 |
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Re: Trees
If all you have is MS Paint then try downloading Gimp. It is a free program that does close to the same as Photoshop. It will allow for the addition of alpha channels.
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