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#1 |
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Join Date: Aug 2008
Location: Boston
Posts: 36
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Hi all. This is the AT-AT Walker from the Star Wars series. I did a simpler version without too much detail but I love the way it came out. Took me about 4 hours total. Still doesn't have textures :/
Rendering it was a blast, trying to show it's epic scale. I sort of wish I knew how to add in cool effects like snow with my rendering program... |
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#2 |
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Join Date: Aug 2004
Location: Greece
Posts: 164
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Very good for simple model and for the time it took!
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#3 |
Junior Member
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Join Date: Mar 2008
Location: England
Posts: 26
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What did you render it in? I normally use povray
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#4 |
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Join Date: Aug 2008
Location: Boston
Posts: 36
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This was rendered with Cheetah 3d. I'm not sure what OS you have but it's Mac only :/
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#5 |
Junior Member
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Join Date: Mar 2008
Location: England
Posts: 26
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Shame that its Mac only as I'm on Windows. I would also use it for animating in games...
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#6 |
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Join Date: Jun 2008
Location: Omnipotent.
Posts: 54
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cool, looks cool even without textures.
__________________
I am CaptainShawn on Deviantart, go there and check out what I'm up to in the art department! ![]() |
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#7 |
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Join Date: May 2006
Location: international
Posts: 96
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Snow can be made with a white mesh, give it a try, shouldn't be too hard.
Throw some gray in here and there on the material for faked gullies and dunes. Snow in the air can be flakes mapped on onto planes with transparency. This looks real good. |
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#8 |
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Join Date: Aug 2008
Location: Boston
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Thanks alot for the advice ham. I ended up just using a random array for the flakes in the air and a randomly generated terrain for the snow.
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#9 |
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Join Date: May 2006
Location: international
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Looks great! Now for a few friends and explosions and its a party!
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#10 |
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Join Date: Aug 2008
Location: Boston
Posts: 36
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Nice call! I didn't have a scene in mind exactly but I might move in that direction the more I think about it. Any tips on modelling/rendering explosions?
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