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Old 12th January 2011, 09:23 PM   #1
Edymnion
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Default Woman (Warning: Barbie Doll Nudity)

So, I've been snowed in at home, so no work (hurray for salary positions and snow days). I'm playing WoW, but I'm camping a rare spawn for a mount, which is boring beyond description.

Hey, lets make a mesh to help kill time. Been wanting a base female I could work off of to make different characters out of, so I scoured the internet for some orthos and got something close enough to work with, and made this.

I plan on adding hair and clothes of some sort next (after I finish the eyes), but I'm rather proud of how this one came out. It still amazes me how nice the automatic subdivision can make things look, especially considering how jagged an unappealing the unsubdivided base model for this thing is.

Working poly count: 1,769
Subdivided poly count: 26,180
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It is by caffeine alone that I set my mind in motion. It is by the syrup of cola that thoughts acquire speed, the ears acquire ringing, the ringing becomes a warning. It is by caffeine alone that I set my mind into motion.
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Old 13th January 2011, 01:57 PM   #2
tbd
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Default Re: Woman (Warning: Barbie Doll Nudity)

Very nice.
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Old 16th January 2011, 05:25 PM   #3
Galun
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Default Re: Woman (Warning: Barbie Doll Nudity)

Indeed it looks very good. Would you mind showing us a screenshot of the model before subdividing?
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Old 1st February 2011, 02:04 PM   #4
Edymnion
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Default Re: Woman (Warning: Barbie Doll Nudity)

Quote:
Originally Posted by Galun View Post
Indeed it looks very good. Would you mind showing us a screenshot of the model before subdividing?
Oh, sure.

Sorry, work has gotten busy again, I'm in and out on my modelling as time permits, as usual, and haven't gotten anything else done yet (other than a few tweaks to forehead size and leg length to bring it back down towards more realistic proportions).

This is the base model, the above mesh is with a x2 subdivision run on it. Thats how I model my characters, I get the basic start down (usually the calf of the leg) and hit a couple levels of subdivision and just do the rest in subdivide mode. I only go back down to the base mesh when I'm having to work with lining up specific vertices.
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It is by caffeine alone that I set my mind in motion. It is by the syrup of cola that thoughts acquire speed, the ears acquire ringing, the ringing becomes a warning. It is by caffeine alone that I set my mind into motion.

Last edited by Edymnion; 1st February 2011 at 02:08 PM.
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Old 1st February 2011, 03:33 PM   #5
MILT40
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Default Re: Woman (Warning: Barbie Doll Nudity)

Nice work.I know it takes time but I would love to see it finished.
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Old 15th February 2011, 12:43 AM   #6
Edymnion
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Default Re: Woman (Warning: Barbie Doll Nudity)

Had a little time to at least get the eyes done(r).

Thing is, now I'm smack dab in the middle of the uncanny valley, and that drives me nuts.

I may have to just scrap this head entirely and sculpt one off an actual model instead of just freehanding it.
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It is by caffeine alone that I set my mind in motion. It is by the syrup of cola that thoughts acquire speed, the ears acquire ringing, the ringing becomes a warning. It is by caffeine alone that I set my mind into motion.

Last edited by Edymnion; 15th February 2011 at 01:02 AM.
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