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Old 23rd April 2008, 02:31 AM   #1
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Join Date: Aug 2007
Posts: 41
Default plane sculpt type script fpr sculpted prims

I noticed with Maya there was a way to use a script that uses some plane mapping instead of a sphere and the details can hold better with those, I had just seem some examples. Is there anything like this for AC3D, or is anyone working on something like this? It looks like with a plane surface you just be make the front half of say a head and you wouldn't waste any verticles on the back, so it would let you get more detail out of it.

Last edited by Severa; 23rd April 2008 at 02:38 AM.
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