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Old 4th September 2009, 11:12 AM   #1
Box5
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Join Date: Apr 2009
Location: NW
Posts: 48
Default Bas Relief from texture (not enough)

Hi, I was wondering if anyone knew a way to import a .raw or similar hieghtmap gray scale terrain image. The Bas relief does exactly this, but only 256x256, and doesn't leave me with enough terrain detail to make my roads fit well.

I tried 3ds, and it can do up to 1000x1000 pixels, but converting to ac3d the scaling was off slightly and that didn't help with making the roads either. If I make it in 3ds, what scale converts between 3ds and ac3d? I tried 0.25 % in the scale boxes in ac3d, and it was really close, but ended up being off by enough to ruin my roads.
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