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22nd July 2008, 06:02 PM | #1 |
Senior Member
Professional user
Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
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Re: Gripen in progress
There is a surface spline tool that will let you transform a polyline, etc., into a basic spline, but I think what you're really looking for is subdivision surfaces. Subdivision surfaces basically let you make smooth curves from flat surfaces. (A better explanation: http://en.wikipedia.org/wiki/Catmull...vision_surface)
You can change the subdivision level of an object either from the Object menu, or in the Object Properties on the Tools menu. |
23rd July 2008, 06:52 AM | #2 |
Junior Member
Member
Join Date: Jul 2008
Posts: 20
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Re: Gripen in progress
OK, subdivision tool works fine, if you create new surface at low division, do shape corrections and then subdivide it step by step, then you can make nice smooth surface. But if you have some existing surface (for example extruded new "layer" from some initial shape) and you want proportionally form f.e. partial shape "line" with 20 vertices at the time (and keep only marginal vertices), you cannot do it by subdivision. In other words, subdivision can smooth cornered surface by adding vertices, and what I need is to form existing vertices without subdivision ..... unfortunately.
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23rd July 2008, 02:33 PM | #3 |
Senior Member
Professional user
Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
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Re: Gripen in progress
Hmm. That one is a little tricky. You can try the "smooth" command on the vertex menu. Usually it's best to build it from extruded polyline splines (surface > spline) or subd in the first place though. You can use your existing shape as a template by locking it and tracing over it if you wanted to try.
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