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#21 |
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Trying out some enviroment to put the tank in. The debrie rectangles multiplyed with the greeble plugin. Very usefull. And the buliding are made with the draw mesh option, and then textured.
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#22 |
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That's a really great scene. I do have one question, though. Where are all the bricks from? Haha, other than that, it's awesome!
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#24 |
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Haha yeah, I know. It's just funny how pristine the brickwork is in the visible parts and then there's all this rubble and shattered glass.
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#25 |
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Hehe. Well, it didnt turn out the way I wanted actually. The destruction got to high compared to the angle I put the camera when rendering. But it gave me a chance to revork the walls, and put the action lower
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#26 |
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That's pretty good. Did you have to manually create all those random bricks or did you use some sort of duplicate and noise feature?
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#27 | |
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#28 |
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O_o how did you get it to go in all random directions?
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#29 |
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I had one custom greeble shaped as a brick. You just select some of the surfaces you want to cover with bricks and the greeble plugin do the rest. I also rotated the custom brick to get different resoults. also the random seed is a good thing to use.This is one of the settings I used. I had to sett the size to 50% on this one or the bricks would have gotten to big. And then its just doing the proses over until you have covered the ground.
Now on another note I have changed the ground texture. I wasent to pleased with the first. I think this one is better. ![]()
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Cool, I'll have to remember that if I ever send a starship to demolish a building lol
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