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Old 18th April 2012, 09:32 PM   #21
Cynic
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Default Re: Mass Effect: Normandy SR2

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No problem.They are well known sites, and very useful
Funny you should say that, because I've searched for the keyword "texture" and haven't found stuff that useful.

Still, having played with texturing on my models, my knowledge is sorrily lacking. I think I'm out of my league when it comes to anything outside of programming. I'm finding I'm getting really slowed down on developing my game.

Last edited by Cynic; 19th April 2012 at 10:44 AM.
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Old 21st April 2012, 06:23 PM   #22
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Default Re: Mass Effect: Normandy SR2

Yea. Texturing can be a pain in the butt sometimes.

Insignia is cut out and I have tried some colors. Never was all that keen on the Cerberus colors.
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Old 27th April 2012, 07:40 AM   #23
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Default Re: Mass Effect: Normandy SR2

Made it more like the latest Normandy. I like this better. Its not so dark.
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Old 29th April 2012, 06:50 PM   #24
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Default Re: Mass Effect: Normandy SR2

So, doing textures and uv mapping suck big time. But it looks kinda OK. What do you think? The background was made using different sections of cloud pictures. Changed colors and did lots of tweaks and used many different layers.
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Old 29th April 2012, 06:56 PM   #25
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Default Re: Mass Effect: Normandy SR2

Awesome, as usual !!!
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Old 30th April 2012, 06:09 AM   #26
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Default Re: Mass Effect: Normandy SR2

Thanks donamy

Made one in blue as well.
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Old 6th May 2012, 05:55 PM   #27
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Default Re: Mass Effect: Normandy SR2

A very low poly Collector base I made for this scene, and Normandy.
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Old 7th May 2012, 08:52 AM   #28
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Default Re: Mass Effect: Normandy SR2

beautiful work Thor

I have a question, do you make all that panels on body or wings which can be seen (I mean these thinnest ones) by real grooves in surface, or are they only textures or color lines?
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Old 7th May 2012, 09:01 AM   #29
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Default Re: Mass Effect: Normandy SR2

Can't wait for the movie.
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Old 7th May 2012, 06:49 PM   #30
tbd
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Default Re: Mass Effect: Normandy SR2

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I have a question, do you make all that panels on body or wings which can be seen (I mean these thinnest ones) by real grooves in surface, or are they only textures or color lines?
All lines are modeled. I know its overkill, cos It can be done with textures, but I like to do it this way The dirt around the lines are textures though.

Last edited by tbd; 7th May 2012 at 06:51 PM. Reason: typo
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