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Old 3rd January 2024, 09:15 PM   #1
Tomkat
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Default Multiply each vertex X,Y, Z by 100?

Is there a tool or script that can do this?
When I use the default scaling function, it scales from the center of the object, which results in the item being half "underground." I need a tool or script that will just take each vertex coordinate and multiply it by 100.
I've looked at some existing scripts to see if I could Frankenstein something together, but no luck.
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Old 6th January 2024, 09:35 AM   #2
Andy
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Default Re: Multiply each vertex X,Y, Z by 100?

Sorry, I can't think of an easy way to do this.


I suppose the easist way is to adjust the selection in two dimensions, each time pulling a corner.
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