6th March 2010, 02:59 AM | #1 |
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Join Date: Mar 2010
Location: Norway
Posts: 45
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Fixing normals
What is the best approach to fixing messed up normals? While I can flip normals that's of little help as a global command since it means that some will be fixed while the rest go bad. Is there a "synchronize normals"? Alternatively, how will I pinpoint each erratic surface and flip them one by one?
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