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Old 7th February 2011, 10:02 PM   #1
captainpeter
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Default Re: Scaling objects and object group

Why don't you export the acf from Planemaker as an x-plane object file and import it into AC3D as reference. If you don't move the plane after import you can fit the cockpit and export the cockpit alone when ready. The cockpit will then sit in the proper location when added in Planemaker.

Here's a screenshot how that would look before export.
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Old 7th February 2011, 10:43 PM   #2
BumblebeeMan
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Default Re: Scaling objects and object group

Quote:
Originally Posted by captainpeter View Post
Why don't you export the acf from Planemaker as an x-plane object file and import it into AC3D as reference. If you don't move the plane after import you can fit the cockpit and export the cockpit alone when ready. The cockpit will then sit in the proper location when added in Planemaker.

Here's a screenshot how that would look before export.

...i never even considered exporting the ACF. i just went right to xplane and took a screenshot. this makes a lot more sense since the scale would be more consistant.
Thank you

Never try to figure out this stuff when you have a migraine.
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Old 16th February 2011, 01:16 AM   #3
BumblebeeMan
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Default Re: Scaling objects and object group

i could not figure out how to export the ACF file in a form that AC3D could read, so I just did the somewhat tedious method of 'tweak and save' and after many adjustments, i have things lines up and looking good. I know it's not the correct, or simple, or efficient method but it got the results. Every plane I work on, I see ways I could do it better and easier.
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Last edited by BumblebeeMan; 16th February 2011 at 01:40 AM.
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