Go Back   AC3D Forums > General > AC3D General
Register FAQ Members List Calendar Today's Posts

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 29th May 2017, 11:38 AM   #3
lonewulf
Junior Member
Junior member
 
Join Date: Dec 2013
Posts: 6
Default Re: once again: transparency

Thanks Andy, for the quick answer. Nevertheless I must say that I find it very puzzling that this does only happen when transparency is NOT 100% (i.e. Alpha channel not 100% black). As long as I work with 100% transparency this does not happen - no matter what the drawing order is!

OTOH I must also say that usually I do merge all faces into one object and do the textureing thereafter. In this case I have of only one single object in the hierarchy list(that's at least as far as I have noticed). But even then I see the same effect: as long as I use 100% Alpha there is no "seeing through" other textures.

Next thing I will try is to "extract" all transparent surfaces into a separate object and see whether I have still the same effect.

Regards
Oskar
lonewulf is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 04:40 PM.


AC3D Forum
(C) Inivis Limited 2020