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Old 4th March 2014, 08:13 PM   #1
jentron
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Default Re: Sword of Omens for 3D Printer WIP

Shapeways asks, when uploading obj files at least, whether the dimensions are millimeters, inches or meters. So you have some options.

They made a suggestion to use flat-shading while modeling, more polygons are better. I think they have a million polygon limit per file.

Fine detail may be lost, the one plastic model I've done was pretty rough. So were the two rings I ordered in "gold steel". The ring I did in gold plated brass was very smooth, though.

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Old 6th March 2014, 12:09 AM   #2
Edymnion
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Default Re: Sword of Omens for 3D Printer WIP

Haven't even finished one plate for one side of one half of the crossguards and already clocking in at 12k polys after a single subdivision. Thats more than the entire original sword had.

And good lord, its aftet 11:00. I've been working on that one lousy plate for nearly 6 hours.

Oh well, it'll be worth it. Least thats what I keep telling myself.

Maybe I can turn the old one into a Skyrim mod or something...
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Old 6th March 2014, 03:26 PM   #3
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Default Re: Sword of Omens for 3D Printer WIP

Crossguard Faceplate
Final Poly Count: 16,481
Est. Time Required: 10 hours

Next step, the crossguard core piece that the faceguards will fit onto. Ideally I'll be able to find enough shades of metallic PLA filament to print everything in the color it needs to be. If not, this will at least make painting everything easier.

And just as a point of reference, the old sword there in the middle was just under 11k polygons for the entire thing.
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Old 6th March 2014, 06:18 PM   #4
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Default Re: Sword of Omens for 3D Printer WIP

Crossguard Core
Poly Count: 10,868
Est. Time: 2 Hours
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Old 15th March 2014, 11:29 PM   #5
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Default Re: Sword of Omens for 3D Printer WIP

Got the crossguard core tweaked enough that the faceplates will fit onto it (as opposed to the walls of each being exactly the same, which means no way anything was sliding together in a physical print), and got the eye of thundera lens plates done.

First image is the original model next to whats done of the current model (along with the steel rod that will be the core of the print to give it strength), next to a representation of how big my actual print area will be.

Second image is just a money shot to look pretty.

--+edit+--
Interesting, the board seems to have converted the nice clear png for the second image into a blurry jpg. Oh well.
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Old 16th July 2014, 04:15 PM   #6
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Default Re: Sword of Omens for 3D Printer WIP

Boy, been forever since I've had time to work on stuff. Almost finished the sword kit.

Only things left to model are the center of the hilt that connects everything together, the sheath for the base of the blade on top of the hilt, and to put the gemstone on the bottom of the pommel.

Current poly count: 136.5k polies
Total piece count: 25 printed pieces, 15 rhinestones (modeled in pic for getting the settings sculpted), 1 steel welding rod (for support)
Overall length once printed and assembled: 4'4"

Other than that, my blasted 3D printer has been hit with manufacturing delays. For how cheap I got it from getting in on the ground floor, I can't complain too much, especially since I don't even have the sword done, but soon... soon I shall have my sword...

After its done, I'll have to model up a sheath for it!
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Old 17th July 2014, 12:36 AM   #7
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Default Re: Sword of Omens for 3D Printer WIP

Bah, perfectionism sucks when you aren't willing to let yourself be lazy. Pretty much decided to completely redo the pommel, which means the entire grip is getting redone. Which then means the faceplates around the eye aren't going to be good enough in comparison, which means I'll have to redo that inner core as well...

So yeah, basically throwing out everything I did this week and redoing it all because little things that only I would ever see weren't perfect.

Normally my real world projects get to the point where I'm too lazy to start over again and I just make do with what I've done. Having limited physical resources helps there too. Not so with digital. Only thing I waste by scrapping 2/3rds of a project is time...

Below you can see where I've redone the basic geometry of the pommel, redone the rhinestone socket, and started mapping out on the polygons the general shape of where to make the cuts that will become the various nubs, ridges, and ringwork. Pink will be a raised feature, while the blue is the exact wedge that will be rotated 72 degrees each so that I only have to do one set and then rotate it around to get the full repeating pattern all the way around.
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Last edited by Edymnion; 17th July 2014 at 12:41 AM.
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