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Old 21st September 2008, 05:17 AM   #1
rockfists
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Default Re: Open sculptie (tga) in ac3d?

Losing hope
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Old 22nd September 2008, 02:21 PM   #2
lisa
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Default Re: Open sculptie (tga) in ac3d?

Don't give up yet. I was working on SL stuff just this weekend.
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Old 27th September 2008, 04:39 AM   #3
Severa
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Default Re: Open sculptie (tga) in ac3d?

that magic tce trick?
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Old 29th September 2008, 07:27 AM   #4
Kireyo
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Default Re: Open sculptie (tga) in ac3d?

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Originally Posted by Severa View Post
that magic tce trick?
now there's something I could use
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Old 29th September 2008, 02:51 PM   #5
lisa
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Default Re: Open sculptie (tga) in ac3d?

Yes, that too. Actually, that's the part that's hanging me. Importing a sculpty is already done. It's exactly the same code as the displacement mapper plugin I released a while ago, except on three channels.
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Old 2nd October 2008, 12:54 PM   #6
rockfists
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Default Re: Open sculptie (tga) in ac3d?

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Originally Posted by lisa View Post
Yes, that too. Actually, that's the part that's hanging me. Importing a sculpty is already done. It's exactly the same code as the displacement mapper plugin I released a while ago, except on three channels.
I think I may have dropped a few tears on my keyboard.

Tears of joy. I cannot wait!
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