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Old 17th April 2006, 12:53 AM   #40
Willy
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Join Date: Nov 2003
Posts: 57
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I figured one way to give objects a nice rounded edge with subdivision without totally changing the shape of the entire object. It involves extruding two or more surfaces so that when you subdivide the object it rounds the edges instead of changing the over-all shape of the object so much. Here's an example pic:



Then I set Crease Angle to 180, subdivide twice then Smooth and I get this:



There seems to be a little bit of a bug in the Extrude function though, sometimes the vertices drift off axis while the surface is being moved and they have to be corrected manually.

.
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