28th August 2006, 04:13 PM | #26 | |||
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Professional user
Join Date: Jul 2005
Location: France
Posts: 737
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Re: Car WIP
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But the HDR image is wrapped around a sphere (a kind of sky box). To have a shadow under the car (or anything else) you have to have a plan (a surface) under that object, on which the shadow will appear. The "problem" in my scene is that if I put a plan under the car it will be visible, mixed with the HDR image ... there's a lot of workarounds for that, more or less good, more or less complex. And i've been a bit lazy. Rendering for one day long is enough. The best thing I could have done is to create a texture that looks like the pavements of the street, then apply it to a plan under the car. This would have been perfect. Quote:
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