|
16th November 2008, 10:17 AM | #1 | |
Member
Expert member
Join Date: Aug 2008
Location: Belgium
Posts: 53
|
Re: Open sculptie (tga) in ac3d?
Quote:
|
|
16th November 2008, 11:13 AM | #2 |
Junior Member
Junior member
Join Date: Nov 2008
Posts: 3
|
Re: Open sculptie (tga) in ac3d?
|
16th November 2008, 09:49 PM | #3 |
Junior Member
Member
Join Date: Nov 2007
Posts: 15
|
Re: Open sculptie (tga) in ac3d?
Weird, the uv does not look anything like the sl objs I use to scuplt in ac3d.
Last edited by rockfists; 17th November 2008 at 06:33 PM. |
17th November 2008, 07:39 PM | #4 |
Member
Expert member
Join Date: Aug 2008
Location: Belgium
Posts: 53
|
Re: Open sculptie (tga) in ac3d?
as far as I can tell, rokuro doesn't export a UV map with its .obj export.
|
26th November 2008, 11:59 AM | #5 |
Member
Expert member
Join Date: Aug 2008
Location: Belgium
Posts: 53
|
Re: Open sculptie (tga) in ac3d?
In the mean time I got confirmation from the maker of Rokuro that the .obj export does not include a UV map, and that there are no plans to change this in the future.
All I can say to that is, bah. |
|
|