31st December 2008, 08:03 AM | #1 |
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Tin City
I found AC3D through reading imagine FX magazine. It only took me a couple of minutes to realise how powerful this software is at a fantastically affordable price. i have been using it for six months now and have about six biggish projects on the go. This is the first finished image, builtcompletly in AC3D, though textured and rendered in Bryce. There is minimal work carried out in Photoshop.
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1st January 2009, 06:02 PM | #2 |
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Re: Tin City
I have to say, it has even proved to me that AC3D is very powerful. Great work on it. How long did it take you?
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1st January 2009, 08:22 PM | #3 |
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Re: Tin City
Thank you for the comment. The actual build took about eight hours in total, spread over a couple of nights. The lighting took up a couple of those hours! I probably spent another couple of hours tweaking it in Bryce. Surprisingly the render only took 45 minutes. The final tweaks in Photoshop took half an hour.
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1st January 2009, 08:24 PM | #4 |
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Re: Tin City
Great. I like it. A futuristic scene.
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18th January 2009, 09:32 PM | #5 |
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Re: Tin City
Very well done. The lighting looks good and the city's very well textured.
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20th January 2009, 10:22 PM | #6 |
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Re: Tin City
Fantastic. Looks like it was a lot of fun to bring together.
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20th February 2009, 03:17 PM | #7 |
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Re: Tin City
Fantastic city, models and render
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30th October 2009, 08:45 PM | #8 |
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Re: Tin City
You got the models into Bryce? When I loaded a model into it, it completely deformed it
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17th November 2009, 10:58 AM | #9 |
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Re: Tin City
Great work. Very well done,...love it.
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23rd December 2016, 11:22 PM | #10 |
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Re: Tin City
Not sure if Merlin is still around, but I am curious about theexpanse and scale that Tin City is. Is everything a 3D object and are they in feet / meters or on a smaller scale. I am sure there is a limit on how big it can be with a x32 program.
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