13th January 2023, 05:11 PM | #10 |
Junior Member
Junior member
Join Date: Apr 2020
Posts: 9
|
Re: Auto Texture Update Not Working on 9.0.22
I copied the files I was working with to new directory and filenames with no spaces. The problem still occurs. See below.
================================================== ========= COMMAND: 'add_new_texture' 'C:/TEST/TEST_Panel.png' 'C:/TEST/TEST_Panel.png' reloading texturereloading texture C:/TEST/TEST_Panel.png sending to TCL: 'display_message "loading texture C:/TEST/TEST_Panel.png"' failed to load image RESULT: "(null)" COMMAND: 'selection_changed' 'texture reloaded' SELECTION CHANGED (texture reloaded) one object selected - finding it texturebuild image=b3e2500 binding texture with index 2 sending to TCL: 'catch {set uvedit_infolabel "Editing 164 surfaces of object: 'Panel, Main', Surfaces selected in TCE: 164"}' sending to TCL: 'catch {set uvedit_infolabel2 "Texture: C:/TEST/TEST_Panel.png (4096 x 4096)"}' sending to TCL: 'uv_do_sensitivity' COMMAND: 'uv_get_selected_vertices' RESULT: "0" COMMAND: 'uv_get_selected_surfaces' RESULT: "164" sending to TCL: 'catch {set uvedit_infolabel "Editing 164 surfaces of object: 'Panel, Main', Surfaces selected in TCE: 164"}' sending to TCL: 'catch {set uvedit_infolabel2 "Texture: C:/TEST/TEST_Panel.png (4096 x 4096)"}' sending to TCL: 'uv_do_sensitivity' COMMAND: 'uv_get_selected_vertices' RESULT: "0" COMMAND: 'uv_get_selected_surfaces' RESULT: "164" RESULT: "164" COMMAND: 'redraw_all' RESULT: "(null)" |
Tags |
auto update, texture mapping |
|
|