Export UV map for AC3DReleased under the GNU GENERAL PUBLIC LICENSE.
Exports the selected geometry's UV map to a Windows .BMP file.
AC3D versions prior to version 6 have not been tested with this script.
Copy the exportuv.tcl and exportuv.p files to your AC3D plugins folder (for example, if using Windows, C:\Program Files\AC3D\plugin) and (re)start AC3D.
You will find the "Export UV map..." menu item under the "Tools" menu.
Fixed issue where the pixel width of an exported BMP file was not a multiple of 4.
Select the objects/surfaces that you wish to export and bring up the exporter. Set the width and height of the BMP file that you want to create. This will either export a white background with black lines or the opposite, depending on the checkbox.
The exported file will only contain UV's between 0 and 1. This means anything that falls outside of the black-bordered box in AC3D's Texture Coordinate Editor will not be drawn.
|All content Copyright © 2006 Dennis Hawthorne, except where explicitly noted
supercoldmilk © 2006 Dennis Hawthorne