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28th June 2007, 08:20 PM | #1 |
Junior Member
Junior member
Join Date: Jun 2007
Posts: 2
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Re: Triangles with fixed UVs
Nevermind chaps, I had the shader handle what I wanted to do dynamically in the end.
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29th June 2007, 07:01 PM | #2 |
Senior Member
Professional user
Join Date: Jul 2003
Posts: 899
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Re: Triangles with fixed UVs
Glad to see you have it working RB --- especially since I'm fairly sure there isn't a simple solution to the original request . The only thing I could think of entailed selecting and remapping one triangle at a time... good that you've found a better way!
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