8th November 2008, 03:40 AM | #11 |
Junior Member
Junior member
Join Date: Nov 2008
Posts: 4
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Re: Jagged Zig Zag edges on the top and bottom of a TGA texture
I am also having trouble with the sculpties in Second life they look so good in AC3D but cant get them to look like that in Second Life
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13th November 2008, 10:10 AM | #12 | |
Member
Expert member
Join Date: Aug 2008
Location: Belgium
Posts: 53
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Re: Jagged Zig Zag edges on the top and bottom of a TGA texture
Quote:
... currently there is no modelling program that can produce a sculptie that looks -exactly- like the original model, unless the model in ac3d (or any other program for that matter) is created from the bottom up with the exact specs an SL sculptie adheres to, or if you're a genius at rearranging the UV-coordinates. (there are programs that produce what-you-see-is-what-you-get sculpties, like Rokuro and SculptiePaint, but they are so limited that I wouldn't call them modelling apps). |
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13th November 2008, 06:17 PM | #13 |
Junior Member
Junior member
Join Date: Nov 2008
Posts: 4
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Re: Jagged Zig Zag edges on the top and bottom of a TGA texture
OH ok thanks I will try to find the link
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Tags |
corrupted output, jagged, second life, secondlife, zig zag |
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